Showing posts with label Plugins. Show all posts
Showing posts with label Plugins. Show all posts

SketchUp Plugin: Draw Polylines, Bezier Curves, Splines and Chamfered PLines

Do you find the default Bezier curve tool hard to use? This plugin will make dealing with Bezier Curves and other 2D geometry much easier.
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Fredo6 has been busy again creating another amazing Plugin to draw, and most important, edit bezier curves. With it you can draw bezier curves, polylines, B-splines, Courbettes (multi tangent arc polyline), Catmull Splines, F-Splines... Yeah I don't know either the exact meaning of most of these terms, but they are very useful as different methods to draw curves. The best as I mentioned is the possibility to edit them using their control points. This is the toolbar that will appear when you install the Plugin.



The Plugin can be found here. For an extra feature (drawing chamfered Polylines) you will need the extension posted here. To download both the plugin and the chamfer extension, you will need to be registered at Sketchucation.com. See some shapes generated with the different curves and the option "close loop nicely".




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SketchUp Plugins: Create Custom Windows / Curtain Walls

Easily create Windows with a Plugin that works as good as windowizer but that will do any window shape or custom design.
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I wrote not so long ago about Rick Wilson´s Windowizer Plugin to create Windows from a face. Windowizer is great, but it only creates windows based on a regular grid (number of rows - number of columns).
TIG's Latticeizer (Laticeizer.rb) does what Windowizer 3.0 can't. It creates a window with it's mullions and glass parts from a series of faces, cleaning up the intersections very neatly. See how from this set of faces (all faces have to be coplanar) i easily created a custom window.



All faces need to be coplanar and need to be Grouped. The dialog Box will let yo choose the settings, sizes, colors, etc. Pretty Cool. Thanks TIG!!


Download the Plugin Here.

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SketchUp: Site Design - Randomizing Vegetation

How do you randomize the scale and rotation of a series of objects? Wiht one of Chris Fullmer's Plugins!
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On my recent post about site design, we saw how to easily place trees on site using the Drop plugin.
Once those trees where placed I found myself wanting them to be a bit more random. I didn't like the fact that all of them where the same size. The intention was to ebable to Select them all and turn them into randomly scaled-rotated copies. So I asked at the Sketchucation Forums, and I got the answer to my wishes.
Chris Fullmer's SCALE ROTATE MULTIPLE (clf_scale_rotate_multiple.rb) does exactly that. You simply select a set ob objects, and run the plugin through Plugins --> Chris Fullmer Tools --> Scale and Rotate Multiple --> Scale and Rotate All Randomly. On the dialog box you set the paramaters of maxim and minimum scale and maximum and minimum rotation and that's it. See how the All equal trees on the first image become randomly scaled on the second one.

IN this case the rotation doesn't matter because of the simplicity of the tree component, but if I ever replace it with a more complex/realistic tree, the instances will be also randomly rotated.
To download the Plugin and to see a quick explanation video, go to the Sketchucation original thread (need to be registered to download)


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SketchUp Plugins: Site Modeling - Place Trees

Easily transfer your trees from your 2D drawing to the right position (height) on your site model.
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I've been working on a complex site model and needed to add several hundred trees on it. I found a Plugin that once you have the trees drawn in CAD 2D makes it a two click process to put the trees on your site.
The plugin drop.rb drops objects till they hit some base plane. This is very useful to place our trees on the site. What we do, is we simply import the file were all the trees are in 2D.


Once we have imported the CAD file with the trees into SketchUp, we move the trees higher than our site, select them all and with a right click we select "drop at intersection". The trees will drop till they "hit" the site, each of them being placed at the right height.


Once they are dropped, we can edit one of them to turn them into a 3D tree. Since they were blocks imported from AutoCAD they act like components, so all the trees will be updated.



See this last view of the street wit all 3D trees placed at the right height. All with a two click process.



You can download the plugin here.


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Rhino Plugins: Export to SketchUp

Export files from Rhino to SketchUp skipping any oder transition format
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When exporting files from Program to Program the best way to go is to to the export directly between this two formats. Generic formats like 3Ds work, but tend to make the process tedious, and generally the resulting file needs some clean-up.
For the transition between Rhino and SketchUp, there is a Plugin to export files from the former to the later directly.
The plugin can be downloaded here. More information about it, on the McNeel website.
I've been out on vacation for a couple of weeks. I'll try to catch up with lots of posts I have on a list during the next weeks.


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SketchUp Plugins: How to Draw a Helix or a Spiral

Easiy draw helixes or spiral curves with this simple plugin.
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DRAW HELIX (drawhelix13.rb) by Peter Brown allows us to draw helix and spiral curves (flat helix). It is very easy to use and quick. It is accessible via Draw --> Helix (I've modified slightly the original code that was pointing to Draw --> DrawHelix13). It shows a dilog box like the following one, where you can set the different options.



Pitch is the Height of one Helix Rotation. That way, if we set the pitch to 1m and number of rotations to 5, the total heght of the helix will be 5m. The number of segments per rotations will define how many lne segments will form each rotation. This is the result obtained with the default values shown on the image above.



By using a plugin like TUBE ALONG PATH, we are able to turn the helix line generated to a rederable helix.



If we want to draw spirals (a flat helix of changing radius) we simply need to set the Pitch to 0. See how I modeled my ugly living room mirror ;).



Chek here how to Install SketchUp Plugins.


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SketchUp Plugins: Slice Your Model

Do you need to get slices of your SketchUp model to build a real life model? Slice it easily with this Plugin.
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A common process in my office is to design some of the buildings in SketchUp and then build physical models of them cutting the pieces with a laser machine. With simple geometry this is no problem, and it is easy to draw the outlines of the pieces in AutoCAD to send them to the laser cutter. When the Gemoetry is more complex the process requires a bit more effort.

SLICER (slicer.rb)
is a Plugin that helps doing this. The Plugin generates slices from a given 3D model and you can choose which axis you want to use for the slices to be generated.
See the following example. I used the same terrain I used on a previous post and I created slices of it every 5m.


The plugin even asks you if you want a flattened copy of your slices, which basically means that it will spread the slices on the ground plane, so you can just set a Top view and Export to AutoCAD. See the image of this other simpler model.



Of course CAD exports from SketchUp are not always very clean, so there might be some tweaking needed before using a laser cutter, but this definitely speeds up the process. To use the plugin, select a Group or Component, go to Plugins --> Slicer and then use the dialog box to configure how the slices should be created. Download the Plugin here.

Chek here how to Install SketchUp Plugins.


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SketchUp: Load new Plugins without Restarting the Program

Do you want to load a new Plugin without restarting SketchUp? Alex Schreyer has a Plugin for that.
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Sometimes we want to try new Plugins we just downloaded without the "hassle" of closing SketchUp and opening it againg. Alex Schreyer, has written a Ruby Script that allows us to do that.
PLUGIN LOADER (as_pluginloader.rb) adds a submenu to the plugin menu that allows us to reload the entire Plugins folder or to pick one by one which Plugins we want to load.



You can download the plugin using the above link or go to Alex Schreyer Website were he keeps updating it with the latest release.

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SketchUp Plugins: Color Terrain to Show Terrain Slope or Height

Need to see which are the high points of your terrain or which areas are too steep to build on? Use thses next two plugins to quickly see that.
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Chris Fullmer published some time ago a couple of plugins to Color Models according to the Height or the Angle of the faces. This turns to be very useful in many situations. I came across these Plugins because we were planning a new development and needed to easily visualize in plan which where the high points and were we had too steep areas.

COLOR BY Z (clf_color_by_z): Colors faces according to their height (z value). you can pick which color you want to be the one for the highest point, and which one you want for the lowest point. It will create a gradient from one color to the other. See the images below.





COLOR BY SLOPE (clf_color_by_slope): Does the same trick, but coloring the faces according to its angle (slope).



See these next two Plan shots to understand how this could be useful to you to identify potentially bad areas to build or to simply glimpse the height changes of your terrain in plan.




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SketchUp: How to Install Plugins

What you need to know to install and find Google SketchUp Plugins
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SketchUp Plugins, also referred to as Ruby Scripts, are pieces of Ruby code intended to extend the functionality of SketchUp. How to install SketchUp Plugins ? You simply need to copy them into the Plugins Folder of SketchUp and restart the program (or use the Plugin loader as-pluginloader.rb). By default the plugins folder is located under

C:\Program Files\Google\Google SketchUp 7\Plugins. (Windows)
or
Macintosh HD/Library/Application Support/Google SketchUp 7/SketchUp/ (Mac)

Once you've done this, the plugin will appear in one of the menus. Be sure to check both the Plugins Menu, and the Tools menu. Many developers prefer to put their plugins into the Tools menu instead of Plugins, this is the case for plugins such as Joint Push Pull, Make Faces, and many others. So be sure that you check all the menus because the new feature might be in some other menu that is not the Plugins menu. There are even some plugins that end up on the View menu, like PageExIm.rb and some others.

If you want to be sure of which Menu the plugin should appear in, you can open the .rb script file and check its description. Many developers include in the beginning of the script some comments that explain how to use or where to find the script. If those comments are missing, scroll down to the bottom of the code and you will find a string of code like these ones.





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SketchUp Plugins: Turn Lines into Tubes / Cylinders

Turn lines into cylinders with one of these two Plugins.
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There might be several reasons why you want to turn your lines into cylinders/tubes. You might just want to be able to render a bunch of lines in your model. In that case, you need to turn them into cylinders or else they will not appear on renderings. You have two plugins to do this.

LINES TO TUBES (lines2tubes.rb): by Didier. Formerly known as LINE TO CYLINDERS (lin2cyl.rb)Will turn a bunch of lines, arcs, circles, curves, etc into cylinders of a given diameter. It doesn't matter if they are connected, just select the linework, go to Tools --> "Convert circles, arcs, curves, lines to cylinders". Download it here.The advantage is that you can simply select all the linework and convert it to pipes, the disadvantage is that all the corners between different entities will not have Follow Me connections, just pure Push Pull.



TUBE ALONG PATH (TubeAlongPath.rb): by TIG. Does the same operation but only for connected paths. It has the advantage of automatically creating follow me operations when reaching corners of the path. The disadvantage is that only connected paths can be created at once. To use it select the lines that create the path, go to Plugins --> Tube Along Path. Download it here.




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SketchUp Plugins: Fill the Section Cut With a Face

Fill the section cut with a face for better display with the sectioncutface plugin
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TIG has published an updated version of his SectionCutFace.rb plugin (version 2.2). THis plugin adds a face to fill the section created with the standard SketchUp tool "Section Plane".

For those newbies who don't know "Section Plane", it is a standard tool (under the Tools menu --> Section Plane) that allows you to automatically cut a section trough your model. See it graphically.


What TIG's plugins adds is the feature to select the section plane, right click it and select Add Section-Cut Face. This (if you have a clean model) will generate the face for the section cut, like in the image below.



The Plugin has a dialog where you can play with several of the options, and that looks like this.



To be able to run the plugin, you need to have the section plane active. To do so go to the Menu View --> Section Planes (it has to be checked so you see it on the screen so you can right click on it).

You can Download the Plugin here.

If you are new to SketchUp chek here to know how to Install SketchUp Plugins

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SketchUp: List of Plugins

Find here all the SketchUp Plugins that have been listed on CAD-Addict.com
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This is the up to date, list of all the SketchUp Plugins I´ve talked about in CAD-Addict.com (it will be updated in the future as soon as new Plugins are added as new posts)
  1. ARTMINE: Allows you to import more than 5000 pieces of art to your sketchup model
  2. BEZIER (bezier.rb): creates Bezier curves
  3. CADSPAN: Makes your model 3D print ready and exports to STL format.
  4. CAMERA RECORDER (clf_camera_recorder.zip): Records your camera movements and exports a set of images to be able to create a walkthrough animation.
  5. CLEANUP (tt_cleanup.rb): excellent Plugin to clean geometry, unnecessary coplanar edges and other features.
  6. COLOR BY SLOPE (clf_color-by_slope.rb): Colors faces according to their angle
  7. COLOR BY Z (clf_color_by_z.rb): Colors Faces according to their Z value (height)
  8. COMPONENT STRINGER (clf_component_stringer.rb): Places components along a path, with several options of scaling and rotation.
  9. CUBIC PANO OUT (cubicpanoout.rb): exports 6 images to generate a 360 degrees quicktime panorama.
  10. DELETE COPLANAR EDGES (deletecoplanaredges.rb): Removes unnecessary edges between coplanar faces.
  11. DROP (drop.rb): Drops groups/components till they intersect with the model, ideal for site modeling.
  12. ELLIPSE ( rp_ellipse_v12.rb): Allows you to draw ellipses
  13. ENGINEERING TOOLBOX (EngineeringToolbox.rb): Allows you to place standard beams, ducts, elbows, etc.
  14. EXTRAPOLATE COLORS (lf_extrapolate_colors.rb):paints a bunch of faces randomly allowing you control on the colors used.
  15. EXTRUDE EDGES BY EDGES (extrudeEdgesByEdges.rb): to extrude a curved edge along a curved path.
  16. EXTRUDE EDGES BY FACE (ExtrudeEdgesByFace.rb): An easie to use follow me Tool. Extrude a face along a path without the need to align that face with it.
  17. EXTRUDE EDGES WITH ROTATION (ExtrudeEdgesByLathe.rb): Extrudes rotationg the edges or the face a certain angle around a given axis.
  18. EXTRUDE EDGES BY RAILS (extrudeEdgesByRails.rb): Extrudes an edge following to given rails.
  19. EXTRUDE LINES (extrudelintool.rb): extrudes lines using a vector.
  20. FLATTERY (flattery.rb): An upgraded unfold tool, to turn your 3D model into a 2D unfolded model ready to be cut in paper and glued together.
  21. FLIGHT PATH (flightpath.rb): Allows to generate the scenes of a flythrough animation by selecting a path.
  22. FREE SCALE (FreeScale_Tool.rb): Aligns the Scale Box to any line on the drawing.
  23. GEOMETRIC CURVE SMOOTHING (crvsmth.rb): Edit Curves
  24. GREEBLE 2 (clf_greeble_2.rb): Allows you to add random, and not so random, complexity to your geometry.
  25. GRIDS (grid.rb): to create parametric grids.
  26. HELIX (drawhelix13.rb): Draws a helix or a spiral
  27. HOVER SELECT (HoverSelect.rb): Select or deselect edges by click and drag.
  28. INSTANT ROAD (InstantRoad.rbs): Creates roads quick and easy
  29. INSTANT ROOF (InstantRoof.rbs): Creates pitched roofs with just a few clicks
  30. JOINT PUSH PULL (JointPushPull.rb): Allows you to Push Curved Faces.
  31. LATICEIZER (Laticeizer.rb): creates a window with its mullions and glass parts from a series of faces, cleaning up the intersections very neatly
  32. LINES TO TUBES (lines2tubes.rb): turn a bunch of lines, arcs, circles, curves, etc into cylinders.
  33. LOFT (clf_simple_loft.rb): Creates a simple loft between two or more profiles.
  34. MAKE FACES (makefaces.rb): Generates all possible faces from selected geometry.
  35. XD MAKE FUR (fur_en_v1_2.rb): A Plugin to generate Fur / Grass with a lot of control.
  36. MIRROR (mirror.rb): Mirror objects selecting a mirror plane.
  37. MODELFUNCTION (Modelfunction.exe): Sort of explicit history (primitive grasshopper) for SketchUp, very promising
  38. OFFSET ON SURFACE (OffsetOnSurface.rb): Allows you to offset curved faces.
  39. ONION DOME (oniondome.rb): to create onion shaped domes.
  40. ONTIME 5D (ontime5d.rbs): easily simulate the construction process (virtual scheduling or 4D modelling) for free.
  41. PAGE EXPORT IMPORT (PageExIm.rb): Allows you to export pages to be imported to another model.(not free)
  42. PLUGIN LOADER (as_pluginloader.rb): Loads plugins without restarting SketchUp.
  43. ROTATED RECTANGLE (rectangle.rb): creates rotated rectangles.
  44. ROUND CORNERS (RoundCorner_Tool.rb): Turns sharp corners into round ones.
  45. SCALE ROTATE MULTIPLE (clf_scale_rotate_multiple.rb): Randomly Scale and rotate objects, ideal for Vegetation / Site Design.
  46. SECTION CUT FACE (SectionCutFace.rb): Fills the section cut with a face.
  47. SELECTION HIDE/SHOW (SelectionHideShow.rb): Adds contextual menu options to show hide selections in many different ways.
  48. SHAPE BENDER (clf_shape_bender.rb): to Bend an object to follow the profile of a curve.
  49. SHAPES (shapes.rb): to create and editing a number of parametric shapes.
  50. SIMPLIFY CONTOURS (SimplifyContours.rb): it simplifies the geometry, making it easier to work with.
  51. SLICER (slicer.rb): Creates slices from your model.
  52. SMART PUSH PULL (a4_smartpushpull.rb): Pushes faces considering the contiguous oblique faces.
  53. SOAP SKIN BUBBLE (SoapSkinBubbleTools.rb): Creates tensile like structures.
  54. SPHERE (rp_sphere_v11.rb): Models spheres
  55. STRAY LINES (stray_lines.rb): Deletes lines that do not generate faces.
  56. SUPERELLIPSE (rp_superellipse_v12.rb): A superellipse is a shape that is in between an ellipse and a rectangle.
  57. SUPERELLIPSOID (rp_superellipsoid_v10.rb): Creates a shape between a round shaped ellipsoid and a square shaped rectangular box.
  58. XD SYNCRO PROJECT CONSTRUCTOR (price $800): allows you to simulate the construction process (virtual scheduling or 4D modelling). It's more a stand alone program rather than a plugin.
  59. TORUS (rp_torus_v10.rb): Creates Torus and Twisted Torus.
  60. TUBE ALONG PATH (TubeAlongPath.rb): turns connected line paths into cylinders.
  61. UNFOLD TOOL (jf_unfoldtool.rb): Unfolds a model to a flat set of faces.
  62. VERTEX TOOLS (price $20): Performs all sort of operations with vertex. Equivalent to 3D Max Soft Selection feature.
  63. VOLUME CALCULATOR (VolumeCalculator21.rb): to calculate volumes of objects.
  64. VRAY: Creates realistic renders from SketchUp (not free).
  65. WEB EXPORTER (Sketchup6webexporterwen.exe): allows you to export a model to be published on web.
  66. WELD (Weld.rb): Welds lines into polylines.
  67. WINDOWIZER (windowizer.rb): Creates Windows with multiple options.
  68. WINDOW MAKER (windows.rb): creates parametric double-hung and slider windows.
  69. XD VIRTUAL BUILDER (price $59): allows you to simulate the construction process (virtual scheduling or 4D modelling)
  70. 1001BIT TOOLS (1001bit_tools.rbs): a full set of tools for Architecture to build your buildings way faster(not free).
  71. 3D to PDF (price $95): Converts your sketchup model into a 3D Pdf to easily share your models


If you are new to Ruby Scripts, check this post on How to Install SketchUp Plugins.

There are other online resources to find Ruby scripts online. Some of the best online libraries where you can find and download SU Plugins are, as far as I know:




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SketchUp Plugins: Delete Coplanar Edges

Easily delete all those unnecessary coplanar edges with this Plugin. It will reduce de size of your model drastically.
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I've been doing a lot of SketchUp modeling at work, that's the reason why you see here more posts about SU Plugins than usual. Anyways, I needed to clean part of my model that had a lot of unnecessary edges separating coplanar faces. And I though, there must be a Plugin for that. I wasn't wrong.

The deletecoplanaredges.rb Plugin, easily erase those unnecessary edges, turning a bunch of coplanar faces into a single one. See this quick example.

We want to remove all those lines that play no role anymore other than increasing the file size. Once you have the plugin installed, simply select all the geometry you want to clean up, right click on it and on the context menu select "Delete Coplanar Edges.

The result will be like the image below, a single face made of all the previous coplanar faces.

You can download the Plugin here.




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SketchUp Plugins: Round Corners

Need to turn Sharp corners into round ones? There is a Plugin for that too. A new great Job by Fredo6.
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The rounding of corners is usually needed when we create our models. Fredo6 has made this awesome Plugin, now on its 2.0 version that just rocks! See the video below.


To download the Plugin go to the original Post by Fredo6. Remember that this operation will increase very quickly the number of faces in your model, so use it wisely.

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SketchUp Plugins: Engineering Toolbox

Do you need beams, pipes, HVAC ducts, elbows, etc? The Engineering ToolBox Allows you to insert them to SketchUp with the right dimenisons.
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EngineeringToolBox.rb is a SktchUp Plugin to easily insert standard engineering elements to a SketchUp model. You can find more information on the plugin's website, but basically what you need to know is that this plugin will allow you to insert Pipes, elbows, lumber elements, flanges, metal beams and columns icluding standard IPE (not IPN unfortunately, which would be the most time consuming to model actually), HEB, etc, stairs, channels, hollow sections, and more. To me, specially useful are the standard Beam sections, no more referring to the standard dimensions manual to model these elements.


The Plugin works as a web dialog. Once installed, simply go to Plugins --> Engineering ToolBox. From there a web dialog will open (you need to have an internet connection) and you will access the plugin's website where you will be able to choose the elements you want to add to your model.
Download it here and give it a try, it is a trully time saver.

via SketchUp Ireland

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